The framerate was rock solid in the hour I played the game for and said demo was installed to a 7,200rpm SATA3 hard drive as well and not an SSD. Not sure if these transitions feature in the game outside of this intro sequence though so it may be a none issue in the game itself once you get past that. The intro showcases the season changing aspect of the game transitioning impressively between autumn, winter, spring and summer and would have been seamless if it wasn't for the fact that these run at 30 fps so it is rather jarring IMO. Voice-overs are fine but predictably patronising, praising every thing you do, whether you did it well or not! Noticed the lip-syncing was pretty poor though in the cutscenes. The music (the demo includes a selection of radio stations, my favourite being Pulse) is excellent, if a little quiet, and sound effects are great. The demo is really generous and comes will a decent amount of content (just keep skipping past the Buy option that pops up from time to time). It's pretty much Forza Horizon 3.5 in terms of gameplay with the same Xtreme Sport-style presentation and voice-overs, a very familiar arcade-handling model (where each car still feels different) and a superb sense of speed. Even maxed out there is some noticeable draw in, especially on shadows and grass, but after a couple of minutes I completely forgot about it and just enjoyed the game. Visually the game is lovely if a little fake looking/cartoony in places (the bright vibrant colours and mediocre character models for example). Playground Games have really learnt from the mess that was Forza Horizon 3 at launch. Runs absolutely fantastic without a single hitch or stutter at around 90 fps on 2560x1440, maxed out settings (including 8xMSAA, FXAA, dynamic settings off and all sliders maxed to High/Ultra/Extreme as applicable). Click to expand.That's exactly what I thought while playing the game too.
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